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This page includes all the traders and markets in Aground. Trading is different way to obtain items, not through mining, completing quests, exploring or killing enemies. Instead, trading allows you to buy items from markets and traders for money.

Note: You cannot sell most magical materials in human-run markets, and you cannot sell fruit or other food in a magic market. Hi-Tech Parts, Moissanite, Magnegems, and nonmagical ores are among the materials that can be sold in any market which uses Coins. Some items will fetch a very high price, like Ice Hearts or Ink in a magic market, so keep an eye on the sell cost of items and try investing skill points in your Bargaining stat to earn more money per sale.

Additional note: For magic markets, you can use Coral Pens or Wyrm pens to produce magical ingredients, which sell for higher prices than nonmagical items and can help you afford the double-priced store items. It's better to sell some items than buy them, especially if you are able to accumulate large amounts of a very expensive magical ingredient to sell in bulk, i.e. fins and ink. Scale Fish produce 3-5 scales at a time (6 is enough for one spellbook), and Panthers and Fire Boars produce resources quickly. Fin modifiers in the Vine Copse will double the speed of resource generation (half the usual time) if you want to harvest ingredients faster.



Starting Island Market[]

After completing the "Build Market" quest, a market with 3 stalls are set up on the Starting Island. The market doesn't operate at night. The market restocks every 100 seconds.


Food Merchant[]

You can sell food, animals and seeds here.

Item Amount Cost
Berries 5-20 4
Red Berries 5-20 8
Ice Berries 5-20 20
Meat 5-20 10
Apples 5-20 10
Wheat 5-20 5
Sugar 5-10 40
Eggs 5-10 10
Milk 5-10 12
Pig 0-1 75
Cow 0-1 300
Chicken 0-2 100
Wheat Seeds 2-4 100
Apple Seeds 2-4 100
Cotton Seeds 1 250
Bush Seed 0-1 50
Red Bush Seed 0-1 50
3 of the following:
Steak 5-10 20
Bread 5-10 15
Pancakes 5-10 50
Hamburger 5-10 50
Pie 5-10 30


Weapon Merchant[]

You can sell weapons, placeables, tools and other items here.

Item Amount Cost Notes
Super Pack 1 250 Gives Heavier Lifter achievement.
Ultra Pack 1 2500 Unlocked after completing the "Boat" quest.
Net 5-10 40
Torch 5-10 15
Trap 5-10 30
Fence 5-10 10
Arrow 20-40 3
5 of the following:
Bow 1 75
Iron Pickaxe 1 110
Iron Sword 1 55
Iron Armor 1 165
Steel Pickaxe 1 250
Steel Sword 1 165
Steel Axe 1 165
Steel Armor 1 330
Buckler 1 35
Kite Shield 1 165


Ore Merchant[]

You can sell resources here.

Item Amount Cost
Cloth 10-20 20
Wood 10-30 5
Coal 10-20 10
Iron Ore 5-20 20
3 of the following:
Gold Ore 5 100
Iron Bar 5 50
Steel Bar 5 75
Quartz 5 40
Diamond 5 300


Sunset Haven Market[]

After restoring the power to the power plant on Sunset Haven, the 3 stalls of the market resume trading. The market will continue trading as long as there is power in the power plant. The market doesn't operate at night. The market restocks every 100 seconds.


Food Merchant[]

You can sell food, animals and seeds here.

Item Amount Cost
Red Berries 5-20 8
Ice Berries 5-20 20
Apples 20-40 10
Sugar 10-20 40
Pig 0-1 75
Cow 0-1 300
Chicken 0-2 100
Pie 40-60 30
Toothfish 40-60 25
Steak 10-20 20
Bread 40-60 15
Pancakes 40-60 50
Hamburger 10-20 50
Pizza 10-20 50
Omelette 10-20 75
Cheeseburger 10-20 90
Cooking Oil 5-10 100
Cloth 20-40 20
Wheat Seeds 2-4 100
Apple Seeds 2-4 100
Sugar Seeds 1 250
Cotton Seeds 1 250
Rice Seeds 1 250
Bush Seed 0-1 50
Red Bush Seed 0-1 50


Weapon Merchant[]

You can sell weapons, placeables, tools and other items here.

Item Amount Cost Notes
Super Pack 1 250 Gives Heavier Lifter achievement.
Ultra Pack 1 2500 Unlocked after completing the "Boat" quest.
Revolver 1 175
Shotgun 1 250
Bullet 20-40 18
Shell 10-20 45
Net 5-10 40
Trap 5-10 30
Steel Pickaxe 1 250
Steel Sword 1 165
Steel Axe 1 165
Steel Armor 1 330
Kite Shield 1 165
Map 1 1000 Cannot be bought if player already has one in inventory
Clock 1 500 Cannot be bought if player already has one in inventory


Ore Stall[]

You can sell resources here.

Item Amount Cost
Wood 10-30 5
Coal 10-20 10
Iron Ore 10-30 20
Gold Ore 5 100
Iron Bar 5 50
Steel Bar 5 75
Quartz 5 40
Diamond 5 300
Sulfur 10-20 50
Refined Oil 5 200


Lurker[]

During night, around the inn, the Lurker, aka the shady trader, sells his wares. If bombardment started, he moves to the bottom right area of the Sunset Haven hold. Due to the rarity of his items, the Lurker doesn't use the standard prices for his wares. Instead, they are way overpriced. If the Mirrows sacrifice themselves to stop the bombardment, the Lurker starts selling what they sold, in addition to his current items. The Lurker's inventory restocks every night, meaning that if you change the time to day using either the Book of Time or the Time Manipulator, then change it back to night, the Lurker's inventory will be restocked. You cannot sell anything to the Lurker. Despite his shady behaviour, he stays true to his words as even though his wares are overpriced, you cannot buy them anywhere else.

Item Amount Cost
Coral Cod 5 750
Titanium 5 750
Uranium 3 1750
Cockatiel 1 1000
Owl 1 2000
Shadow Cape 1 1500
Jetpack 1 16k
Horn 5 500
Storehouse Blueprint 1 7500
Barn Blueprint 1 10k
Kitchen Blueprint 1 10k
Smelter Blueprint 1 10k
Workshop Blueprint 1 10k
Dock Blueprint 1 25k
Kitchen Upgrade Blueprint 1 25k
Power Plant Blueprint 1 25k
Powerline Blueprint 1 25k
Warehouse Blueprint 1 37.5k


The Mirrows[]

After either starting the "To Space!" quest or inviting the Mirrows onto the mobile lab, the Mirrows start selling their own set of items. After finishing the trading, you can talk to the Mirrows again right away, and their inventory will be restocked. While bombardment is going on, the Mirrows will stop selling until bombardment stops. If the Mirrows sacrifice themselves to stop the bombardment, the Lurker starts selling what they sold, in addition to his current items. You cannot sell anything to the Mirrows.

Item Amount Cost
Sub Pen Blueprint 1 10k
Surgery Lab Blueprint 1 10k
Bunker Blueprint 1 7500
Bunker Factory Blueprint 1 10k
Bunker Kitchen Blueprint 1 7500
Bunker Depot Blueprint 1 7500
Hydropronics Blueprint 1 7500
Unlocked after finishing "To Space!" quest:
Plasma Cannon 1 10k
Plasma Gun 1 10k
O2 Canister 20 200
Small Module Blueprint 1 10k
Large Module Blueprint 1 10k
Connector Module Blueprint 1 10k
O2 Generator Blueprint 1 5000
Ship Dock Blueprint 1 15k
Vending Machine Blueprint 1 10k
Unlocked after finishing "Mecha Dragon Ship" quest:
Heavy Cannon 1 3k
Homing Blaster 1 3k


Vending Machine[]

The vending machine can either be created using a blueprint, or found on Earth under the drone factory. It requires power to operate. You can sell food, materials, weapons, animals, seeds, placeables, tools and other items at the vending machine. The vending machine restocks every 100 seconds. Each vending machine stocks itself independently, allowing multiple vending machines placed together to offer slightly different stock, and common stock in greater amounts.

Item Amount Cost Notes
Hamburger 10-20 50
Pizza 10-20 50
Omelette 10-20 75
Cheeseburger 10-20 90
Fried Rice 5-10 150
Ice Cream 5-10 200
Cooking oIl 5-10 100
Wood 10-30 5
Coal 10-20 10
Cloth 20-40 20
Iron Ore 10-30 20
Silicon 5-10 50
Sulfur 10-20 50
Steel Bar 5 75
Titanium 10-20 150
Refined Oil 5 200
Gold Bar 5 250
Diamond 5 300
Uranium 5 350
Bullet 20-40 18
Shell 10-20 45
Revolver 1 170
Shotgun 1 250
Missile 5-10 300
Rocket Launcher 1 500
Chainsaw 1 850
Wheat Seeds 2-4 100
Apple Seeds 2-4 100
Rice Seeds 1 250
Cotton Seeds 1 250
Sugar Seeds 1 250
Ultra Pack 1 2500
Map 1 1000 Cannot be bought if player already has one in inventory
Clock 1 500 Cannot be bought if player already has one in inventory


Sunset Haven Hold Market[]

After bombardment, the 3 stalls of the market move to the Sunset Haven hold, and resume trading with new items. The market will continue trading as even if there is no power in the hold's power plant, and at night. The market restocks every 100 seconds.


Food Merchant[]

You can sell food, animals and seeds here.

Item Amount Cost
Red Berries 5-20 8
Ice Berries 5-20 20
Apples 20-40 10
Sugar 10-20 40
Pig 0-1 75
Cow 0-1 300
Chicken 0-2 100
Pie 40-60 30
Toothfish 40-60 25
Steak 10-20 20
Bread 40-60 15
Pancakes 40-60 50
Hamburger 10-20 50
Pizza 10-20 50
Omelette 10-20 75
Cheeseburger 10-20 90
Fried Rice 5-10 150
Bacon 5-10 200
Ice Cream 5-10 200
Cooking Oil 5-10 100
Cloth 20-40 20
Wheat Seeds 2-4 100
Apple Seeds 2-4 100
Sugar Seeds 1 250
Cotton Seeds 1 250
Rice Seeds 1 250
Bush Seed 0-1 50
Red Bush Seed 0-1 50


Weapon Merchant[]

You can sell weapons, placeables, tools and other items here.

Item Amount Cost Notes
Super Pack 1 250 Gives Heavier Lifter achievement.
Ultra Pack 1 2500
Revolver 1 175
Shotgun 1 250
Bullet 20-40 18
Shell 10-20 45
Net 5-10 40
Trap 5-10 30
Steel Pickaxe 1 250
Steel Sword 1 165
Steel Axe 1 165
Steel Armor 1 330
Kite Shield 1 165
Rocket Launcher 1 500
Missile 5-10 300
Chainsaw 1 850
Map 1 1000 Cannot be bought if player already has one in inventory
Clock 1 500 Cannot be bought if player already has one in inventory


Ore Merchant[]

You can sell resources here.

Item Amount Cost
Wood 10-30 5
Coal 10-20 10
Iron Ore 10-30 20
Gold Ore 5 100
Iron Bar 5 50
Steel Bar 5 75
Quartz 5 40
Diamond 5 300
Sulfur 10-20 50
Refined Oil 5 200
Silicon 5-10 50
Titanium 10-20 150
Uranium 5 350


Fish Market[]

In the fish village, there's a Fish Merchant who sells magical items. This is one of the only shops in the game that sells magic materials with money. However, the fish market's prices are twice that of the items value. After completing the "Coral Pen" quest, the every minimum and maximum amount is doubled, except for the Coral Pen Seed's amount and the Coral Farm Seed's amount. You can sell magic items, potions, coral weapons, spellbooks, resources, animals and seeds here. The market restocks every 100 seconds.

Name Amount Price Notes
Ultra Pack 1 5000
Map 1 2000 Cannot be bought if player already has one in inventory
Coral Bow 1 4000
Coral Sword 1 4000
Fish Scale 0-3 300
Ink 3 1500
Yeti Fur 10-20 80
Fire Tusk 10-20 80
Focus Gem 20-40 100
Alter Gem 10-20 150
Blood Gem 5-10 300
Spirit Gem 5-10 600
Dragonblood 5-10 500
Vine Copse Seed 1 1400
Coral Pen Seed 5 4000 Cannot be bought until the quest "Coral Pen" is completed
Evolution Seed 1 4000 Cannot be bought until the quest "Study Magic" is started
Coral Farm Seed 5 8000 Cannot be bought until talking to the Fish Merchant after the Sea Witch returns to the sea and his first quest is completed.
3 of the following:
Ice Heart 1-2 500
Horn 5 200
Plant Eye 5 40
Fin 5 800
Pearl 1-2 1600
3 of the following:
Fire Gem 1 800
Water Gem 1 800
Ice Gem 1 800
Plant Gem 1 800
Earth Gem 1 800
3 of the following:
Speed Potion 1-4 600
Stamina Potion 1-4 600
Health Potion 1-4 600
Endurance Potion 1-4 600
Attack Potion 5-10 100
Defense Potion 5-10 100

Tindle[]

Tindle is found at the peak of the mountain in Divider Island, but won't trade until the Monolith next to him has been activated. Once you activate it, Tindle will start trading with you. This is one of the only shops in the game that sells magic materials with money. However, Tindle's prices are twice that of the items value. You can sell magic items, potions, coral weapons, spellbooks and resources to Tindle.

Name Amount Cost
Health Potion 1-4 600
Stamina Potion 1-4 600
Attack Potion 5-10 100
Defense Potion 5-10 100
Speed Potion 1-4 600
Endurance Potion 1-4 600
Magic Staff 1 5k
Focus Gem 20-40 100
Alter Gem 10-20 150
Blood Gem 5-10 300
Dragonblood 5-10 500
Book of Flame 1 10k
Book of Splash 1 10k
Book of Vines 1 10k
Book of Stone 1 10k
Book of Frost 1 10k
Book of Shielding 1 10k
3 of the following:
Book of Light 1 12k
Book of Absorption 1 12k
Book of Recovery 1 12k
Book of Summoning 1 12k
Book of Time 1 12k
Book of Healing 1 12k
Book of Return 1 12k

Beastmaster[]

Beastmaster

The Beastmaster is found in the Colosseum on Eastern Island. It has an unlimited inventory, and uses spirit pointsSpiritPoints instead of money for his trades. You also cannot sell to the Beastmaster.

Item Cost SpiritPoints Notes
Spirit Gem 100 Can capture spirits
Fire Gem 200
Water Gem 200
Ice Gem 200
Plant Gem 200
Earth Gem 200
Spirit Armor 500
Spirit Bow 1000
Spirit Scythe 1000
Spirit Cape 1000
Spirit Box 2000 Cannot be bought if player already has one in inventory

The Spirit[]

The Spirit is found in the Spirit World, which can be accessed from either Mars or the Enemy HQ. It has an unlimited inventory, and doesn't sell items for money. He is the only shop to use Spirit Spirit for trades. He has two categories of sales: Knowledge and Power. All knowledge costs 5 Spirit, and he will tell you something in return. Power represents items that he will sell you.

Knowledge[]

About Them[]

Ah yes, I know of the creatures you speak. They sometimes travel to this world attempting to strengthen their magic, and have made their own deals with me.

I do not know anything about their magic secrets, but I do know that it connects their headquarters strongly to this world.

Their headquarters is an enormous dragonship with vast amounts of power and is impenetrable in the living world.

I could create a passage, allowing you to travel there if you wish, but it will not come cheap.

Note: You can only ask about them once, and it will open up the quest Spirit Path.

About Spirits[]

Spirits come in all shapes and sizes, and appear in Spirit World from all over the universe. Normal weapons cannot harm them, although they have no trouble harming the living.

To defeat spirits, you will need to use weapons like the Spirit Glaive I gave you that deals Spirit damage.

Most spirits are elemental, so taking advantage of their strengths and weaknesses will make it much easier to defeat them.

About Spirit Spirit[]

Spirit Spirit does not have many uses for the living, like you. But for a spirit, it makes them stronger and gives them new abilities and powers.

Some spirits use this power to return to the land of the living… but being a spirit in a living world is more frustrating than fun. Some, like me, craft their own section of Spirit World and become the ruler of a domain.

While there are many ways to gain Spirit Spirit , the easiest is to have a living, like you, defeat spirits and collect it for us.

About This Place[]

Spirit World is endless and unfathomable, but this part of Spirit World is my domain. Domains are sections of Spirit World carved out by using Spirit Spirit.

In one’s domain, a spirit can create or do pretty much anything, as long as they have enough Spirit Spirit to maintain it. Think of it as my own personal paradise.

There are many other domains out there, but in general we avoid other domains and keep to ourselves. I only keep other spirits around as fodder for gaining Spirit Spirit.

About Elements[]

There are five elements - UIFire Fire, UIWater Water, UIIce Ice, UIEarth Earth, and UIPlant Plant, which each have two strengths and two weaknesses. This can be arranged in a pentagram like so:

Element Table

Some weapons, like the Spirit Glaive I gave you, can change their element. Taking advantage of this can make difficult battles easy.

Note: The first time you ask this question, you will receive an Element Table

About Spirit Fish[]

There is something fishy about Spirit Fish. They are the only spirit that becomes a familiar when caught, they can deal damage to other spirits, and they can even fly in this world where nothing else can.

It is my belief that Spirit Fish are not actually normal spirits from the living world, but are natives to this world.

How such a thing is possible, I do not know, but, this world is very large and strange.

Power[]

Item Cost Notes
Exotic Matter 60
Spirit Fox Helm 100
Spirit Glaive 10
Spirit Storehouse Seed 100
Spirit Tree Seed 100
Spirit Gem 20
Evolution Shard 20
Alien Heart 50
Evo Spirit Gem 60
Magic Staff 50
Spirit Robes 100
Spirit Box 200 Cannot be bought if player already has one in inventory

Colony Market[]

The Colony's market is the last market in the science path. It is found in the CaptAIn's Colony Ship, and can be built anywhere later with blueprints. There is also one found on rebuilt colony ships. The market restocks every 100 seconds.


Food Merchant[]

You can sell food, animals and seeds here. It is identical to the Sunset Haven hold's food stall.

Item Amount Cost
Red Berries 5-20 8
Ice Berries 5-20 20
Apples 20-40 10
Sugar 10-20 40
Pig 0-1 75
Cow 0-1 300
Chicken 0-2 100
Pie 40-60 30
Toothfish 40-60 25
Steak 10-20 20
Bread 40-60 15
Pancakes 40-60 50
Hamburger 10-20 50
Pizza 10-20 50
Omelette 10-20 75
Cheeseburger 10-20 90
Fried Rice 5-10 150
Bacon 5-10 200
Ice Cream 5-10 200
Cooking Oil 5-10 100
Cloth 20-40 20
Wheat Seeds 2-4 100
Apple Seeds 2-4 100
Sugar Seeds 1 250
Cotton Seeds 1 250
Rice Seeds 1 250
Bush Seed 0-1 50
Red Bush Seed 0-1 50

Weapon Merchant[]

You can sell weapons, placeables, tools and other items here.

Item Amount Cost Notes
Ultra Pack 1 2500
Revolver 1 175
Shotgun 1 250
Bullet 20-40 18
Shell 10-20 45
Net 5-10 40
Trap 5-10 30
Rocket Launcher 1 500
Missile 5-10 300
Chainsaw 1 850
Map 1 1000 Cannot be bought if player already has one in inventory
Clock 1 500 Cannot be bought if player already has one in inventory
Anti-grav Pack 1 7500
Worker Bot 1 1250
War Bot 1 1250
Nuclear Missile 5-10 1000
Antimatter Missile 0-5 1200
3 of the following:
Space Helm 1 1500
Space Armor 1 1750
Laser Drill 1 1500
Laser Gun 1 1500
Energy Shield 1 650

Ore Merchant[]

You can sell resources here.

Item Amount Cost
Wood 10-30 5
Coal 10-20 10
Iron Ore 10-30 20
Gold Ore 5-10 100
Iron Bar 5-10 50
Steel Bar 5-10 75
Quartz 5-10 40
Diamond 5-10 300
Sulfur 10-20 50
Refined Oil 5-10 200
Silicon 5-10 50
Titanium 10-20 150
Uranium 5-10 350
Hi-tech Parts 5 600
AI Core 5 1000
Exotic Matter 2 1000

Curator[]

After the Curator gives you an item from the hoarder set, including armor, weapons and a backpack, you can talk to her again to buy additional copies of that item for 50k gold each. The Curator's inventory is unlimited. You cannot sell anything to the Curator, and Hoarder items cannot be sold in any other store.

Item Cost Notes
Hoarder Helm 50k Requires 10 complete museum cases
Hoarder Magnum 50k Requires 20 complete museum cases
Hoarder Suit 50k Requires 30 complete museum cases
Hoarder Backpack 50k Requires 40 complete museum cases
Hoarder Shield 50k Requires 50 complete museum cases
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